Thursday, 10 September 2015

(10/30) Dragon Crystal

This is the Master System version.

A dungeon-crawling Rogue-like with 30 randomly generated maze floors and no password feature. Yikes!

You spend a lot of time picking up items and trying them out haphazardly in order to identify them, all the while trying to survive against the enemies so you can prepare for later floors. You're followed by a dragon egg that hatches and changes as you level up and it can also be used strategically against enemies.

Due to its complexity this game takes a long play session and a focused mind to complete and makes for an excellent challenge. It might be worth keeping an identify list and developing your own strategies for the later floors.

Very fast paced and upbeat, the music in the Master System version probably makes it the happiest Rogue-like ever.

On the small screen the text is clear and easy to read.

1 comment:

  1. Interesting. Sonic's Ultimate Genesis Collection had a roguelike game, but I don't think this is it. Still, with how you describe it, it seems like a fun pick up and play game. The lack of passwords is a bit of a bummer, but it seems like that becomes part of the strategy in trying to get as far as you can.

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