This is from the Master System, which was the only console that had it.
A light-gun style shooter game with a robot apocalypse theme, this version of the game uses the D-Pad for aiming with a cursor. One of the buttons is for shooting, the other is for changing between two speeds of the cursor's movement.
There are 6 rounds, the first of which begins with target practice that determines the game's difficulty level. When you complete a stage, your remaining health units add 1,000 points each to your score.
There's enough action on screen to keep you engaged and it feels good to go for a boss' weak point when it's revealed.
This is one example of a game I would rather play on a bigger screen, due to the dinky cursor that sometimes blends in to the background on the small screen. The font in the cutscenes(which are enjoyable(also skippable)) can be difficult to make out on the small screen too and the scenes themselves generally go very quickly, so the slowdown of the big screen can help you keep up with the plot.
If you hold UP and press A & B together on the title screen, you start the game with a machine gun and infinite health.
Do you find that it's more difficult using the cursor to aim rather than having access to a light gun? It seems like it would be to me. I hadn't heard of this game until you mentioned it here. Seems like a fun light gun game to play with the sci-fi setting.
ReplyDeleteNot really as the cursor moves around speedily enough. I was just worried at first it would defeat the purpose but using the D-Pad to aim is fun enough too. There's no option for a light gun on this portable console anyway.
DeleteYeah, having a light gun plugged into a portable console would look pretty silly, too, though funny at the same time.
ReplyDeleteIt would, but if you could do that then you could plug the portable into the TV, where you would be able to use the light gun normally. The light gun's pointer probably takes up about half the portable's screen!
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